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- on mouseUp me
- global img, level
- img = 2
- level = 1
- hideit(100, 100)
- showit(101, 101)
- hideit(102, 103)
- set the memberNum of sprite 194 to 660
- set the member of sprite 42 to member("Create2")
- set the blend of sprite 62 to 0
- set the member of sprite 62 to member("Image2-1")
- repeat with X = 1 to 400
- set the blend of sprite 62 to X * 0.25
- updateStage()
- end repeat
- repeat with X = 400 down to 1
- set the blend of sprite 62 to X * 0.25
- updateStage()
- end repeat
- repeat with X = 1 to 400
- set the blend of sprite 62 to X * 0.25
- updateStage()
- end repeat
- repeat with X = 400 down to 1
- set the blend of sprite 62 to X * 0.25
- updateStage()
- end repeat
- repeat with X = 1 to 80
- set the blend of sprite 62 to X * 0.25
- updateStage()
- end repeat
- end
-